AI Insights · Timothy · January 2025
Top Boat Games Performance in Norway Q4 2024
A detailed overview of the top boat games' performance in Norway during Q4 2024, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the top boat games on the unified platform in Norway showcased varying performance trends. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users.
Cruise World! by Supercent, Inc. experienced a noticeable increase in weekly revenue, peaking at around $96 in early November. Downloads fluctuated, starting at 46 and rising to 495 by the end of December. Active users showed a consistent upward trend, growing from 106 to 1.34K.
Submarine Jump! from Kwalee Ltd saw a decline in revenue, dropping to $2 by the end of the quarter. Downloads peaked mid-December at 816, while active users surged to 1.6K before settling at 819.
Ship Simulator: Boat Game by Azur Interactive Games Limited had a mixed quarter, with revenue reaching $164 initially and ending at $68. Downloads varied, peaking at 653 in early December, while active users remained relatively stable, closing at 733.
My Cruise from EYEWIND LIMITED maintained a strong presence, with revenue peaking at $220 in October, followed by a dip and then a rise to $187 in late December. Downloads were steady, and active users peaked at 4.59K.
Finally, Hyper Boat by Sunday.gg had lower engagement, with downloads peaking at 243 in late November. Active users increased to 161 during the same period.
For a comprehensive analysis, readers can access more insights on Sensor Tower's platform.